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How I got my game running on Android

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Welcome to my "How I" series of blog posts. This series will follow my game dev journey and chronicle how I got different aspects of my games working. I've gone with "How I" rather than a tutorial series as I still have no idea what I'm doing and I'm sure there are better ways of doing a lot of these things. Hopefully it will help some people out there working through their own development and I might get some tips and tricks on how I could've done things better too - win win. I intend to link to the learning resources I used on my journey too which will hopefully be of even more use than my blog posts themselves. Enough of the waffle. Let's get stuck in! Firstly, the downloads and installations. In the project settings for my game I switched the build platform to android. If you don't see android here as an option you will also have to download that SDK. I also installed the Device Simulator package (I don't think this is necessary for i